Generic/Number.bruijn
# MIT License, Copyright (c) 2024 Marvin Borner
# generic number template, meant to be :input-ted
# assumes: zero?, even?, gt?, zero?, eq?, add, compare-case
# TODO: also include std/Number more std/Math etc.? Requires solution for recursive imports
# then: give numeral systems unary id, match with index-unary
:import std/Combinator .
:import std/Logic .
# returns true if number is not zero
not-zero? not! ∘∘ zero? ⧗ Generic → Boolean
≠?‣ not-zero?
# returns true if two numbers are not equal
not-eq? not! ∘∘ eq? ⧗ Generic → Generic → Boolean
…≠?… not-eq?
# prefix for comparing functions
?‣ &eq?
# returns true if number is less than other number
lt? \gt? ⧗ Generic → Generic → Boolean
…<?… lt?
# returns true if number is less than or equal to other number
le? not! ∘∘ gt? ⧗ Generic → Generic → Boolean
…≤?… le?
# returns true if number is greater than or equal to other number
ge? \le? ⧗ Generic → Generic → Boolean
…≥?… ge?
# returns 1 if a>b, -1 if a<b and 0 if a=b
# also: spaceship operator
compare compare-case (+0) (+1) (-1) ⧗ Generic → Generic → Generic
…<=>… compare
<=>‣ &compare
# returns true if comparison result is equal (EQ)
c-eq? eq? (+0) ⧗ Generic → Generic
# returns true if comparison result is less than (LT)
c-lt? eq? (-1) ⧗ Generic → Generic
# returns true if comparison result is greater than (GT)
c-gt? eq? (+1) ⧗ Generic → Generic
# returns max number of two
max [[(1 ≤? 0) 0 1]] ⧗ Generic → Generic → Generic
# returns min number of two
min [[(1 ≤? 0) 1 0]] ⧗ Generic → Generic → Generic
# clamps a number between two numbers
clamp [[[min 1 (max 0 2)]]] ⧗ Generic → Generic → Generic
# returns true if the number is odd (remainder mod 2 == 1)
odd? ¬‣ ∘ even? ⧗ Generic → Boolean